Comments (3)
Marking as WontFix. I had no trouble with the attached file. Next time
instead of being a dick, make a clean bug report and leave your politics at the
door. I maintain this plugin with my spare time, which I have little of. No
one is forcing you to use this software and it costed you nothing to obtain.
The source code is available to everyone. If you would like to help out, by
all means, have at it. Be a little more respectful next time.
Original comment by [email protected]
on 26 Jun 2012 at 7:12
- Changed state: WontFix
from gimp-dds.
"Be more respectful next time." �Do yourself a favor. �Load the texture in 18
Wheels of Steel: American Long Haul. �Betcha' it's all black.
Aren't you guys so nice? �I remember the Debian groups saying "If you don't
know how to build your own computer using a microscope, a needle, and a wafer
of silicon, then you should not be using computers." �Good to know you guys
have the same attitude.
It's even better to know how your view is that since the encyclopedic source
code that is generally poorly written to be as difficult to read as possible
happens to be available for me to read it. �You know the variable 'a' can be
anything, right? �And when you name a variable gaslkli that isn't terribly
informative, either. �If you're going to keep your software open source, keep
the variable names meaningful, so we can tell what they are. �And while your at
it, name all the functions descriptively. �Naming a function funcgarlic doesn't
tell me anything about what it does.
I saved the files. �I saved several files, with or without changes. �And the
program drew them all as black. �Which meant the files were not saved in a
format for the program to read them. �Which tells me you did not fix it,
because it still does it. �And you did not test the file fully, either. �If you
had, you would have discovered that what I described, which was quite detailed
(loading it in to gimp, saving it without modification, and then loading the
game) resulted in the texture being destroyed. �Not that you guys care, after
all. �After all, I'M the disrespectful one here.
Furthermore, without any idea why the software isn't saving a file that is used
by a program, even without changing it, causes the file to be unable to read in
the game, how am I supposed to fix the code? �Maybe you can explain what the
software that the file's being modified for is doing differently so we can fix
it!
Have fun standing on your high horse. �I hope you, with your "all knowing"
attitude, discover that your grounds are faulty in your house - the hard way.
"I save the file. �I load it. �It works." �No, it doesn't. �Because the TARGET
PROGRAM does not load the file correctly after GIMP's FUCKED IT UP.
Original comment by [email protected]
on 27 Jun 2012 at 2:37
from gimp-dds.
Downloading a game that runs on a platform I do not own is not doing myself a
favor. I'm not going to jump through hoops over this. Help me to help you. You
obviously own the game already. All the tools are in your hands to help
diagnose the issue. Instead you spend 95% of your "reports" flaming me and my
work. Which I did for free with MY spare time. It's not my problem if you
don't understand the code. Other contributors have had no trouble submitting
patches to fix issues or add new feature. Your skill level with the C language
is not my problem. No, you are a dick, plain and simple. I'm willing to wager
you don't work very well with others so I'm not going to hold my breath in
hopes than you can be more constructive on this issue. Good day sir.
Original comment by [email protected]
on 27 Jun 2012 at 2:56
from gimp-dds.
Related Issues (20)
- New user...All I see is gray and gray squares HOT 2
- Add option to preserve alpha test coverge for alpha channel mipmaps HOT 3
- Support for texture arrays HOT 8
- Strange artifacts at Original compression? HOT 3
- DDS Image message: Error opening file HOT 5
- Patch for /tags/release-3.0.1/ddsplugin.h HOT 1
- DDS cubemap not possible HOT 3
- Add and save "flipY" option to export dialog
- Saving L8A8/L8 as DX10, fails to load result HOT 3
- Can't compile for RHEL6 HOT 3
- Saving DDS "with existing mipmaps" should be possible for non-quadratic images HOT 1
- [RFE] please add metainfo
- Will not work with GIMP 2.6.4. HOT 1
- Plugin can't open Files which are in Directories that have a special character in their name
- Error message on 2.8.6
- Opening DDS fails with error HOT 1
- R8G8B8 still contains alpha HOT 1
- Gimp-dds plugin adds alpha channel to originally 24 bit texture when saving to DXT1
- Have you exported this project to github?
- normalization function
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from gimp-dds.