Comments (4)
I'm going to assume this is a bug with Indium for now, since I didn't change any of the rendering in the 1.18 versions. It seems that culling behavior doesn't work properly. Will look into it, thanks for reporting!
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Hi, I wanted to add a few points over this renedring bug. First, I haven't been using Indium and it didn't crash (don't ask me why, maybe I haven't played long enough), even tho I placed and rendered vertical slabs. Secondly, the bug is still present with and without Indium (I'm using right now the latest action over Indium's repo and the bug is still present). Thirdly, I'm using the Iris mod, but the bug also appears to be present even when I disable the shaders (the mod is still loaded, I just disabled the shaders via the keybind).
I'll attach my modlist just in case there's an unseen incompatibility. Just to point this out: the rendering bug was present with vanilla slabs (some of Stoneholm's villages spawned with vertical Mossy Stone Brick slabs and I could see through them).
modlist.txt
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Re: ShinryuAspect
Indium seems to be in the modlist, it might be packaged with Iris, since Iris tends to package Sodium with it, they've probably started doing Indium too. It might be Statement being weird too, the auto-vertical thing is in #69
Haven't had the time to poke around too much yet
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Re: ShinryuAspect Indium seems to be in the modlist, it might be packaged with Iris, since Iris tends to package Sodium with it, they've probably started doing Indium too. It might be Statement being weird too, the auto-vertical thing is in #69 Haven't had the time to poke around too much yet
Oh, yeah, Indium is in the mod list, I tested both with and without it and that mod list belongs to the test with Indium loaded. Both scenarios didn't seem to fix the vertical slabs. I'll try to give it a try to the vertical fix on that issue too.
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Related Issues (20)
- :cry: 1.18.1 Crash - possibly Wthit.. HOT 1
- Game crashes HOT 5
- Better Animals Plus Incompatibility HOT 1
- All horizontal slabs went vertical HOT 9
- 1.8.1 compatibility issue HOT 3
- [1.18.0] Crash on Startup HOT 2
- Torch on Slabs HOT 1
- Light passes through non luminous non opaque blocks HOT 1
- Vertical sabs do not work with Mo Glass HOT 5
- Mo' Glass culling is broken
- Problem #69 in version 3.3.3 HOT 1
- 3.3.3 Update more issues with existing blocks HOT 1
- Westside of Slap placed on the eastern side is transparent if a block is adjacent HOT 2
- Crash and chunk break when trying to mix slabs in 1.18.1. HOT 2
- Crash when place torch on a slab
- Crashing in my 1.18.2 modpack HOT 1
- See-through sideways slab if block is next to it with a gap HOT 1
- Variated block textures do not work
- Issue with BetterX Mods
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