foos-bot's People
foos-bot's Issues
Add `!stats` that lists the wins/losses for the top 20 players.
Could also have !stat @name
to get the record for an individual.
Auto add the person who does `!start`
Use message buttons for reporting wins and opting into a game.
Drop space after username for `!in` and `!stat`
If a player has 5+ wins in a row, he should be retired for 2 weeks.
Also, if they come back again and again 5+ wins in a row, the retirement period increases to 3, 5, 8, 12 ...
track users position preference and factor in during team assignment
some folks have a strong preference for either offense or defense. occasionally i've see teams where both teammates prefer the same position and end up doing very poorly in the match up. not sure if there is a good solution here, maybe we can provide a suggestion when such a team is matched up?
splitting the stats: overall top 3 leaderboard and a weekly leaderboard (based on only games played that week)
Add a tournament mode
Allow for tournaments to be held using a bracket system.
Open questions:
- How to decide teams? Should rankings factor in?
- What is the time scale?
- Max/min number of teams
Please chime in on suggestions/comments/questions.
/cc @clogston @jsrubin @joshparolin @therahl
When rankings are shown, give the same ranking to players who have the same weighted win ratio
As an example, instead of:
1) Cheryl | 17-3
2) Fred | 4-2
3) Jeff | 4-2
4) Edward | 0-3
show:
1) Cheryl | 17-3
2) Fred | 4-2
2) Jeff | 4-2
4) Edward | 0-3
Close a game if no players are left.
It's possible to !out
to where no players are left. The game should auto !stop
.
Implement ELO for rankings
Rather than the current ranking system, I propose we use something like https://en.wikipedia.org/wiki/Elo_rating_system that takes into account strength of opponents.
Downsides I can see:
- Doesn't take into account peoples strengths and weaknesses when pairing (two good defensive players that are bad on offense).
- Still might encourage people to play easier matches, but I think it would be better than it is currently.
Opinions?
/cc @clogston
Sort team wins and losses
When teams are announced, show which team is favored
Saving algorithm ideas for the comments section...
Could also categorize levels of disparity! e.g., heavily favored, favored, slightly favored.
Allow multiple people on !in
Allow !in @person1 @person2
Add ability to request a report/chart
Using !stats:
Show buttons to choose what kind of stats report.
[Rank List] [Chart Past 7 Days] [Chart Past 30 days]
Should be able to pass in multiple users here to get a chart for X number of players.
Using !stat
[Win-Loss Record] [Chart Past 7 Days] [Chart Past 30 days]
Post periodic reminder when game waiting for additional players
For your consideration,
Bot posts current player list at game start and when players join. Could also post at a fixed interval that a game is waiting for players. 3 minutes? 5 minutes?
Remove Crystal and Mike from stat's list. - Mike you OK with dat? ;-)
Customer should be #1.
Customer should always be number 1, with player ranks starting at 2.
Show only top 3 players.
Add ability to get your win-loss record vs. another player.
Using !stats or !stat:
Have the ability to choose [Record vs.] @username
Would return your win-loss record in games played against that @user
Allow users to post their available time windows, and randomly organize a game when at least 4 players are all available
I sometimes forget to play foos, and other too, even if we all are available. It is a bad thing since it wastes the precious resource--the-foos-table, makes us fat, and have less fun.
Add `!out` as a command.
track and assign game color sides ie start on white or blue
keep statistics on wins by table color to see if a particular side has "home field" advantage effect
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