Comments (2)
After publishing the bug i realized that i had limited background app frame rate to 30 fps from Nvidia Control Panel.
Removing the Background App frame rate cap from Nvidia did fix the issue, but this is still bug as the current xbox game bar window should be recognised as active.
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Related Issues (20)
- [Question] Application activation for a VB project? HOT 2
- [Feature request] Fullscreen-mode/setting size, position and "pinned" state of the widget HOT 1
- [SDK BUG] When using desktop resolution taskbar pushing widget up HOT 1
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- Support for widgets in non-UWP apps (WinUI 3) HOT 16
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- Vulkan API Support HOT 2
- Expanding the Looking for Group feature
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- Make widgets visible for streaming tools. HOT 1
- [SDK BUG] App-to-App Communication Stops working occasionally HOT 4
- Full Screen Feature to match current Resolution & Hiding top bar HOT 1
- Setting PinningSupported to false doesn't take the widget out of pinned mode HOT 1
- Porting over our app to the Xbox Console
- [Question] How to intercept a closing window? HOT 2
- [QUESTION] Transparency in DirectX11 HOT 5
- [Question] is IsScreenCaptureEnabled supported?
- [QUESTION] Has CenterWindowAsync been removed?
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