Comments (6)
alright my bad, it's a combination of problems all on me. at one point when it wasn't displaying, I tried to make the constructor for the widget default, so it didn't call InitializeComponet, and also I was trying to use directx and I was using a swapchainpanel before I initialized and painted the first screen, inside gamebar, it was black when it loaded in game bar, so I assumed it would be black still when I pinned and clicked out of it, but that panel is transparent, and the click through stuff, was because I clicked to disable click through, thanks for everything though.
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Hello,
Are you seeing the pin button show up and it just isn't staying up when going into PinnedOnly mode? Or are you not seeing the pin button show up on your widget at all?
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I'm seeing the pin button, but it's not staying up when the pin is solid.
from xboxgamebarsamples.
Do the samples work for you? Could you make a small sample project that reproduces the issue you are seeing so I could take a look?
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I haven't tried the samples, I was just reading the docs trying to set it all up myself from scratch. I also notice, that when I do make the pin solid, and switch back to the app, the area where the window was, seems to be blocking mouse clicks, which I think might be wrong to, cause it's supposed to enable click through. anyway I added a project of what I currently have, it's at https://github.com/doubletoker/kemu if you would take a look and help me figure it out, I'd appreciate the effort. I'm just trying to learn what step I'm missing, with the blocking of the mouse clicks, I was thinking maybe it's a draw issue? since I don't see it, but who really knows though, thanks.
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Glad to hear you got it sorted!
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Related Issues (20)
- Support for widgets in non-UWP apps (WinUI 3) HOT 16
- [SDK BUG] Pinned Widgets with 'Enabled Clickthrough' aren't actually click through on PC Startup HOT 7
- Vulkan API Support HOT 2
- Expanding the Looking for Group feature
- Startup some one GameBar widget by .net program(WPF) [feature request] HOT 2
- Make widgets visible for streaming tools. HOT 1
- [SDK BUG] App-to-App Communication Stops working occasionally HOT 4
- Full Screen Feature to match current Resolution & Hiding top bar HOT 1
- Setting PinningSupported to false doesn't take the widget out of pinned mode HOT 1
- Porting over our app to the Xbox Console
- [Question] How to intercept a closing window? HOT 2
- [QUESTION] Transparency in DirectX11 HOT 5
- [Question] is IsScreenCaptureEnabled supported?
- How do I allow my app to be detected by game bar as a game? HOT 2
- Customers are asking for widget centering HOT 3
- [Question] Application activation for a VB project? HOT 2
- [Feature request] Fullscreen-mode/setting size, position and "pinned" state of the widget HOT 1
- [SDK BUG] When using desktop resolution taskbar pushing widget up HOT 1
- [SDK BUG] SwapChainPanel is not transparent HOT 1
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