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fnuecke avatar fnuecke commented on May 30, 2024

Your selector requires one of the biome's types to be desert. Which, amusingly enough, the vanilla desert biome doesn't appear to be (notice the "types: ?" after the biome name, the question mark means the biome has no known types). No idea if that's a vanilla or Forge bug or by design.

Anyway, what you'll need to do instead is use the id based filter and add "minecraft:desert" to the list of biomes. And any other desert biomes in your modpack you want that to spawn in.

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esotericist avatar esotericist commented on May 30, 2024

That's what I ended up going with, yeah.

Any chance you could maybe add biome dictionary support? That's what I originally assumed the 'type' selector was meant to be.

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fnuecke avatar fnuecke commented on May 30, 2024

That's a thing? After years of modding, you learn something new every day... I'll look into that!
(Though for compat it'd be a new type, 'dictionary' or so.)

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esotericist avatar esotericist commented on May 30, 2024

It's totally a thing, has been a while! :D

I do agree that a new identifier is the way to go, given you've got people out in the wild with extant configs.

I do appreciate the responsiveness; not all modders take the time to answer users like you do.

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fnuecke avatar fnuecke commented on May 30, 2024

Allright, sorry for the delay, it's in now; biomeSelector now also accepts dictionary. Current biome dictionary types are now also listed in the /bedrockores info command.

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