Comments (11)
This is still an issue for me getting the Adapter block to "see" the stored energy of an Ender IO Capacitor Bank (one of the few mass storage mods for RF).
Can anyone else reproduce the problem, or better yet, get it to work in game?
The method is there and it appears to work with other Ender IO blocks that store power (machines).
from opencomponents.
Looking at the code (of EnderIO) this should properly get the values from the "main" block of the multiblock structure, so I don't know what's going on there.
@lordjoda care to take a look at this?
from opencomponents.
All the "Factory" Blocks of EnderIO use the BC api. The Capacitor Bank doesn't we therefore have to integrate the api(if it had one...) Will have to take a closer look at this...
from opencomponents.
Thank you very much!
I don't want to reference other computer mods, but I recall being able to get the RF value programmatically before (in 1.6.4 at least, unsure if this is any different now)
from opencomponents.
So after some trying and looking ;) I must correct myself as in the Capacitor Bank uses the same Buildcraft API the other blocks use. It also does work for me. Could you please tell me which version of OC and EnderIO you where using?
from opencomponents.
OComponents 2.0.15
Ender IO 1.7.10-2.0.4.211.211
Do you have the code snipper/screenshot of your setup? I can check if anything in the configs we have disable integration... Just that everything else but the Capacitor Bank seems to be working for me.
from opencomponents.
Well that's basically it... Try updating OComponents. Or maybe EnderIO it appears he changed something with the last update...
from opencomponents.
Updating everything then testing again
from opencomponents.
Ender IO 1.7.10-2.0.7.219
Open Components 0.2.0.20
Is there any config options in a mod you might think could be "blocking" this?
from opencomponents.
I'm sorry I really have no idea why it is not working for you. Does it by any chance do work for you now? And if not, did you place all blocks after updating?
Sorry for the long delay...
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This works perfectly fine for me on latest versions...
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Related Issues (20)
- OpenComputer / Components and Applied Energistics HOT 4
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- Minecraft 1.7 HOT 1
- Jenkins link HOT 1
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- Memory leak adapting to IC2 CESU HOT 3
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- Thermal Expansion ID should be "CoFHLib" HOT 3
- [MC1.7] Applied Energistics 2 Drivers HOT 2
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- Greg Tech Power Support Part 2 HOT 7
- Component that read NBT data of items HOT 2
- AE2 Craftin Request bug HOT 3
- [FEATURE REQUEST] A way to pull items from an AE network HOT 1
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