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^^ING's Projects

bam icon bam

Bam is a fast and flexible build system. Bam uses Lua to describe the build process. It's takes its inspiration for the script files from scons. While scons focuses on being 100% correct when building, bam makes a few sacrifices to acquire fast full and incremental build times.

cppcoreguidelines icon cppcoreguidelines

The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++

directx-graphics-samples icon directx-graphics-samples

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

directx-sdk-samples icon directx-sdk-samples

This repo contains C++ samples from the DirectX SDK updated to build using the Windows 8.x SDK or Windows 10 SDK

directxtk icon directxtk

The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++

dxut icon dxut

DXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes.

learnopengl-1 icon learnopengl-1

Code repository of all OpenGL tutorials found at https://learnopengl.com

ninslash icon ninslash

Ninslash - Open source 2d platformer action game

shadergraph-custom-lighting icon shadergraph-custom-lighting

A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Includes a sample toon shaded scene and example assets. Built for Unity 2019.2 .

splayer icon splayer

Official Repository of SPlayer Legacy (Unmaintained)

xbox-atg-samples icon xbox-atg-samples

Game development samples published by the Xbox Advanced Technology Group.

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