Comments (2)
Locking is blocking. This package is present to mimic sync.Mutex behavior - no plans to implement async style.
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@harshavardhana makes sense but i have a weird use-case of moving to next state if lock is not acquired and try again in the same evloop but no worries i'll find some work around.
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Related Issues (11)
- tests: go test -race reports races. HOT 1
- Add profiling support for dsync HOT 1
- README: Don't recommend redis distlock HOT 4
- Scalability (curiosity) HOT 3
- Typo in Motivation section for minio server command line HOT 1
- Fix all golint issues on dsync HOT 7
- dsync: chaos test fails with "Timed out" HOT 1
- Go module: github.com/minio/dsync/[email protected]: go.mod has non-.../v2 module path "github.com/minio/dsync" (and .../v2/go.mod does not exist) at revision v2.0.0 HOT 1
- Update documentation HOT 2
- Sending unlock messages in a go-routine makes ``DRWMutex.[R]Lock()`` racy HOT 4
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