Comments (8)
You're right, iOS only supports something called MultipeerConnectivity. Maybe it's possible to use native WiFi functionality to connect both OS' (https://developer.apple.com/documentation/network)
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Ok, thanks for the info!
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There's any progress about this subject ?
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I believe that Apple just does not play with the others on the WiFi-Direct matters (surprised? ). They have their own thing. What's probably possible is to have one smartphone create an AP and let the others connect to it. But that's not WiFi-Direct.
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Hmmm.... a little bit complicated way.
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Is there no way to do something about it ?
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Ask Apple to play with the others? :D
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Related Issues (18)
- Failed to handle method call HOT 1
- there's an issue at startup the program HOT 2
- Gradle Plugin version(Kotlin version) issue HOT 3
- error launching the example app HOT 2
- Missing Plugin Exception Can't Run The WifiEvents HOT 2
- Flutter_p2p version error while launching Example code HOT 3
- Exception: Gradle task assembleDebug failed with exit code -1
- No update on any issue in a long time HOT 2
- Gradle Support for 1.3.10 and above HOT 3
- Mismatch in the repository example and pub.dev example
- project ':flutter_p2p' -> org.jetbrains.kotlin:kotlin-gradle-plugin:1.2.71 HOT 5
- Cannot find the `flutter.plugin.platforms` key in the `pubspec.yaml` file. HOT 3
- Null Safety HOT 1
- The Android Gradle plugin supports only Kotlin Gradle plugin version 1.3.10 and higher. HOT 1
- FlutterP2p.discoverDevices() not working HOT 8
- Version problem with the plugin HOT 11
- onDoneζΉζ³δΈθ΅·δ½η¨
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