Comments (3)
First of all, I must say that you have written a wonderful program and it is very clean, Thanks for that.
Thank you! I'm glad you like it. :)
When I run the program, it initially takes up about 71 M of RAM.
This amount increases with time and works with software
But the problem is that this amount of occupied memory is never released.
Even if a new project is created with New, this memory will not be released until the program is fully closed.
Which platform are you on?
from slate.
Thank you! I'm glad you like it. :)
When I run the program, it initially takes up about 71 M of RAM.
This amount increases with time and works with software
But the problem is that this amount of occupied memory is never released.
Even if a new project is created with New, this memory will not be released until the program is fully closed.Which platform are you on?
I use Ubuntu 20.04 OS
This is its movie: I want to say that by the new project shouldn't that memory from 124 back to 71?
Slate-memory.mp4
from slate.
Thanks, I will take a look. :)
from slate.
Related Issues (20)
- Rerrange contents into grid
- Move image contents preview doesn't update
- See if it's possible to de-duplicate undo command code
- Document that tileset project functionality is limited
- Copy/paste across layers
- Fix flaky selectionEdgePan test
- "Scroll Zoom" doesn't work on iMac with mouse
- Add standard cmd+scroll / ctrl+scroll to zoom
- Clicking window back to focus places an unwanted pixel HOT 1
- Snap to guides/canvas edges
- Improvements for the color picker & color selection tools HOT 1
- Port guides, notes, etc. away from QQuickPaintedItem
- Custom cursors are not so responsive HOT 1
- capas HOT 1
- Chinese translation HOT 3
- Unusable with 150% display scaling HOT 1
- the viewport is hard to use with touchpad HOT 1
- heap-use-after-free when running "test-app saveAndLoadLayeredImageProject layerVisibilityAfterMoving"
- texturedFillSwatch, models, and disableToolsWhenLayerHidden auto tests are failing
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