Comments (5)
ah yes, sorry we overlooked this. if you place libdarknetOSX.dylib
right beside the application, it should find it in the same directory. can you try that?
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but its not in the zip?
Trying this one https://github.com/mrzl/ofxDarknet/tree/master/libs/darknet/lib/osx
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no, it's just with ofxDarknet. we'll modify the release to contain it but i wanted to see first if that at least solves it on your system.
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Tried in the Contents/Frameworks
folder, in the Contents/MacOS
folder, and besides the .app package and none work. I think you need to use lipo to set the path for the dylib when you build the binary; like in fmodex.
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hmmm, it may be hardcoded at the moment. i will check this out in a bit (if you have a quick fix, a PR would be welcome!)
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Related Issues (20)
- tSNE-images.py float32 not serializable by json.dumps HOT 1
- Doodle Classifier: Getting error "No member named 'setTo' in 'ofXml'" in ofApp.cpp HOT 5
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- Convnet Predictor Issue - Virtual Function Clear has different definition than function it overrides HOT 3
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- Failed to load camera using Convnet Classifier HOT 2
- Image t-SNE viewer HOT 1
- ImageTSNELive: fatal error C1083: Cannot open include file: 'unistd.h' HOT 1
- LNK2019 Error - AudioClassifier app
- tSNE-images.py throws ValueError: Found array with 0 feature(s) (shape=(1, 0)) while a minimum of 1 is required.
- ConvnetViewer: FC_1 tab crashes run after 1 second on XCode HOT 1
- Distribute executables for OSX AudioTSNEViewer HOT 1
- Problem with "undefined symbols for architechture x86_64"
- ValueError: Found array with 0 feature(s) (shape=(1, 0)) while a minimum of 1 is required.
- Which versions of TF and Keras are you using?
- Combining Image and Audio HOT 1
- Update Git Application
- AudioTSNEViewer --> max number of sounds limited to 256 HOT 2
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