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Name: Matias Lavik (马蹄)
Type: User
Company: Catenda
Bio: Software developer at Catenda, formerly Dimension10, Varjo, Kongsberg, Funcom. Codeberg: https://codeberg.org/matiaslavik 微信: mati31415
Location: Norway
Name: Matias Lavik (马蹄)
Type: User
Company: Catenda
Bio: Software developer at Catenda, formerly Dimension10, Varjo, Kongsberg, Funcom. Codeberg: https://codeberg.org/matiaslavik 微信: mati31415
Location: Norway
Tools for tracing OpenGL, Direct3D, and other graphics APIs
Official Open Asset Import Library Repository. Loads 40+ 3D file formats into one unified and clean data structure.
Generates import files for OpenStreetMap with buliding footprints from Kartverket
Simple coroutine implementation in C++
Flax Engine Documentation
MIRROR of: https://codeberg.org/matiaslavik/FlaxEngineBehaviourTree
This repository is a place where you can submit your creations to be considered as Focus templates.
FreeImage with Cmake. Version 3.18
game engine
Unreal Engine 4 Plugin for loading glTF files at runtime
MIRROR of https://codeberg.org/matiaslavik/GodotSimpleAirplaneController - Simple (arcade style) airplane controller for Godot.
Mirror of https://codeberg.org/matiaslavik/GodotVolumeRendering
Volume rendering, implemented in Godot Engine.
Weather system for Godot
Networked 3D game project (for educational purposes). Wanted to learn more about networking (RPCs etc.) and server architecture.
C++ Library for CityGML Parsing and Visualization (fork)
Report generator for Qt Framework
Game engine, written in C++ with OpenGL and D3D11. Has a custom shader language, that gets converted to HLSL/GLSL.
A C compiler for NES (Nintendo) - WORK IN PROGRESS (made for educational purposes)
NES Emulator in C++ (WIP)
NES Music Engine
OS-dev hobby project: Simple OS in real mode (for educational purposes)
Pre-rendered backgrounds, implemented in Unity HDRP. This repository is maintained on Codeberg: https://codeberg.org/matiaslavik/PreRenderedBackgroundsHDRP
2.5D rendering engine with: GUI system, scripts (Chaiscript), webassembly-support
My first attempt at making a (very simple) 3D game engine
Very basic TCP connection to use in another project
UE4 custom
[CODEBERG MIRROR] Async texture import for Unity game engine. A faster alternative to Texture2D.Load. This repository is maintained on Codeberg: https://codeberg.org/matiaslavik/unity-async-textureimport
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.