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mob-sakai's Projects

atlasimage icon atlasimage

AtlasImage is a graphic component use SpriteAtlas for uGUI. In addition, add useful sprite selector and border editor to the inspector.

blurringatlasforugui icon blurringatlasforugui

A blur effect for uGUI in Unity, that is effective even for atlas images including dynamic fonts.

compositecanvasrenderer icon compositecanvasrenderer

CompositeCanvasRenderer bakes multiple source graphics into a bake-buffer (RenderTexture) and renders it. Additional material modification, mesh modification, and baking effects are supported! Let's enjoy the effects that were difficult to implement with UI shaders, such as blur, soft outline, and soft shadow!

dissolveeffectforugui icon dissolveeffectforugui

A dissolve effect for uGUI, without material instancing. Please star and watch this project :)

docker icon docker

New series of CI-specialised docker images for Unity. Superseding the famous gableroux/unity3d images.

docker-unity icon docker-unity

New series of CI-specialised docker images for Unity. Superseding the famous gableroux/unity3d images.

git-snapshot icon git-snapshot

git-snapshot is a command-line tool to take a snapshot of the directory and creates/updates another branch, like git subtree split --squash.

gitdependencyresolverforunity icon gitdependencyresolverforunity

This plugin resolves git url dependencies in the package for Unity Package Manager. You can use a git url as a package dependency!

opensesame icon opensesame

A custom Roslyn compiler that allows access to internals/privates in other assemblies. Say "Open, Sesame!"

opensesamecompiler icon opensesamecompiler

The Roslyn .NET compiler provides C# and Visual Basic languages with rich code analysis APIs.

opensesamecompilerforunity icon opensesamecompilerforunity

A Roslyn compiler to access internals/privates for Unity. In other words, you can access to any internals/privates in other assemblies, without reflection. Let's say, "Open sesame!"

particleeffectforugui icon particleeffectforugui

Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.

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