Luke Money's Projects
Tool for modifying asm_pc files used by Red Faction Guerrilla
Beef Programming Language
Beef library to mimic .NETs linq, but better and faster
Beef wrapper for libcurl
A refreshingly simple data-driven game engine built in Rust
C++ tools for reading/writing binary data
A serialization library for the Beef programming language. Designed to easily serialize and deserialize data structures.
A Nintendo 3DS Emulator
A data description language parser with introspection and custom code capabilities, intended for compile-time code generation in projects.
DNS-Blocklists: For a better internet - keep the internet clean!
A modern replacement for Redis and Memcached
Like those other ds4tools, but sexier
Beeflang bindings for the Godot 4 native API
GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
Havok Command Line Tools for Skyrim
A multi core friendly rigid body physics and collision detection library suitable for games and VR applications.
A Multithreaded Fork of Redis
A launch point for your personal nvim configuration
A simple ImGui component for rendering profiling data
A mirror of the publicly available Our Machinery Blog Posts from archive.org. Archived for posterity as a public service. Removed by request if it's a problem.
Custom memory allocators in C++ to improve the performance of dynamic memory allocation
NativeFileDialog wrapper for the Beef Programming Language
Open Guerrilla Editor. An open source modding tool for Red Faction Guerrilla. Archived. Successor project: https://github.com/Moneyl/Nanoforge