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Hi there, I'm Ryan 👋

I'm a software developer working mostly on the backend and with infrastructure. I also do a lot of recreational programming with graphics, data structures, command line tools, testing other languages and anything that piques my interest.

I work at Licorice tackling some interesting backend challenges. Previously I worked on the Cloud team at Pluralsight, at startup called Lived, Xplor, Sine among others.

Languages I use

Probably in order of how frequently I use them.

TypeScript logo C logo Go logo Elixir logo Lua logo Dart logo Common Lisp logo

Infra

Mostly AWS infrastructure with CDK and writing serverless code.

AWS logo AWS CDK logo

Tools

If anyone is interested...

Emacs logo Linux logo VSCode logo

Hobby stuff

I mostly write (and learn) game stuff. Either in C with OpenGL and a little Vulkan, or Lua with Love2D.

OpenGL logo Love2D logo Vulkan logo

Ryan Whitlie's Projects

cells icon cells

Playing with cells and graphics (similar to Conway's Game of Life)

concurrentgo icon concurrentgo

Simple demo of a Go program that handles concurrency well.

dotchase2 icon dotchase2

A remake of my first iOS Swift app (and game), but built in Lua+Love2d 🌑 ❤️

groei icon groei

A graphics engine written in C

js-cpu-demo icon js-cpu-demo

A repo to demonstrate some interesting things you can do with JavaScript to help your CPUs

littledaemons icon littledaemons

A simple daemon to handle launching, monitoring and restarting applications.

parallax-demo icon parallax-demo

Parallax demo in Flutter https://medium.com/@moosch/flutter-parallax-pageview-b4eb3557b889

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