Comments (3)
For example, any test app on the Apple App Store, the user can download and test
at least to confirm if the bug is from Plugin, or my configurations
Thanks
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I can confirm, it is constantly happening on iPad 7th generation
from umi.
Not fixed, but the Demo scene is working fine, must be something from my side
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Related Issues (20)
- Any plans to make it compatible with TextMeshPro Input? HOT 1
- issue with SetVisible is not showing the text if gameObject is deactivated and activated again
- OnShowKeyboard каждый раз присылает разное значение высоты клавиатуры HOT 1
- Pasting long text ends up looping OnReceivedData
- Exception: common.aar plugin with the same name and architecture was already added HOT 4
- Can't auto hide HOT 2
- Keyboard height not consistent HOT 1
- Option to make text readonly HOT 2
- Changing InputField Content Type
- Native inputbox is slow to respond when updating visibility and when initializing HOT 3
- Dark theme troubles
- Caret moving to beginning undesirably when SetTextData() is called. HOT 1
- Is there a way to prevent appear the keyboard when scrolling? (For Android)
- Possible security issue HOT 4
- Cannot change input value from code HOT 1
- Input Field does not move with ScrollRect in Android build HOT 1
- Input Field does not adhere to UI Masks in Android build HOT 4
- iOS password keychain stopped working with iOS 15
- hide the suggestions list above the keyboard on Android and iOS?
- 隐藏输入框后的高度怎么计算
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