I'm pretty sure that name is self-descriptive - the idea is to have simple library which will manage choosing images
from different sources (Gallery
, Camera
), maybe save it
to some location (internal memory
or SD-Card) and return the Bitmap
image back.
Put these permission inside your AndroidManifest
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
// CHOOSER_IMAGE_REQUEST_CODE is some number
ImageChooser chooser = new AlertDialogImageChooser(this, CHOOSER_IMAGE_REQUEST_CODE);
// Optional
chooser.saveImageTo(StorageOption.SD_CARD_APP_ROOT, "myDirectory", "myFabulousImage");
// Show it (open AlertDialog) on button click
button.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View arg0) {
chooser.show();
}
});
Last step is to override onActivityResult
and call chooser method which has the same name
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
if (requestCode == CHOOSER_IMAGE_REQUEST_CODE && resultCode == Activity.RESULT_OK) {
chooser.onActivityResult(data, new ImageChooserListener() {
@Override
public void onResult(Bitmap image, File savedImage) {
// Do something with original image...
// savedImage is null if you didn't invoke any
// saveImageTo method
}
@Override
public void onError(String message) {
// Something bad happened :(
}
});
}
}
SD-Card is necessary to capture image from camera, otherwise exception will be thrown.
- Sven Kapuđija
Copyright 2012 Sven Kapuđija
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