Name: Marcelo Silva Nascimento Mancini
Type: User
Company: Hipreme Entertainment
Bio: I'm a game developer, my specialities right now are C, C++, Lua, Java Javascript, currently have some understanding of SFML, Cocos2DJS LibGDX, Phaser and Love
Blog: https://hipreme.itch.io/
Marcelo Silva Nascimento Mancini's Projects
3D Software renderer made in C with SDL
Mirror of ALmixer by ewing on BitBucket
This is a collection of modules that I've released over the years. Most of them stand alone, or have just one or two dependencies in here, so you don't have to download this whole repo.
Audio file decoding in pure D, no link dependency.
🐣 Pre-evaluate code at build-time
Replaces the identifier __line with the source line number.
Catch segfaults and show a backtrace, works for both Windows/Linux
Provides interface compatibility to D -betterC flag.
A minimal project using BindBC Loader, BindBC-SDL , BindBC-OpenGL and Cimgui with D
A project for auto generating function definitions, aliases and types from C to D
A cross-platform, @nogc, nothrow, BetterC compatible shared library loading API.
A configurable dynamic and static D binding to the Lua library which is compatible with @nogc, nothrow, and BetterC.
A configurable dynamic and static D binding to the OpenAL library which is compatible with @nogc, nothrow, and BetterC.
Dynamic D bindings to OpenGL, compatible with BetterC, @nogc, and nothrow.
D-lang better C bindings for Android's OpenGLES 3
D binding for OpenSLES
A configurable set of dynamic and static D bindings, to the SDL library and its satellites, which are compatible with @nogc, nothrow, and BetterC.
This is an interproject for connecting PS/2 Keyboard/Mouse to an Arduino, converting it to bluetooth and getting the input on Android
Example of MSVC makefile project for hotloading C with intellisense/debugger compatability
Quick and dirty characters to Linux Buffer in C - the hard way - with "glyph arrays", array fu, pointer fu, but no breasts, explosions, or car chases
c-api for imgui (https://github.com/ocornut/imgui) lookat: https://github.com/cimgui for other widgets
Manual docs content for Cocos Creator
Fully featured D language extension for Visual Studio Code using Serve-D
Common files for Rust cross-compilation to the PS Vita
Bindings for D for Apple's AVAudioEngine
A wrapper of CImgui for D
My attempt to compile D-Lang to Android on linux
Bindings for the D language to Apple's Metal Graphics API
Repository used to keep a compatible Objective-C bindings generation with D.