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So ... How to export PNGs? about terrafirma HOT 7 CLOSED

mrkite avatar mrkite commented on July 17, 2024
So ... How to export PNGs?

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mrkite avatar mrkite commented on July 17, 2024

You can't export PNGs anymore. The feature has been disabled because of issues with Qt playing nice with OpenGL. I should try it again now that Qt has updated a few times... but previously, any attempts to read from an OpenGL surface resulted in a black image.

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greysondn avatar greysondn commented on July 17, 2024

Wouldn't hurt as it was the sole reason to use TerraFirma over alternatives for me - the ability to output full-resolution PNGs with my fog of war applied to them. Was kinda stoked, was going to do an "evolution of the map" thing with

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greysondn avatar greysondn commented on July 17, 2024

Pfft, fumble fingers.

... with that. I was going to do an "evolution of the map" thing with that.

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IGBC avatar IGBC commented on July 17, 2024

I opened the source in QtCreator and patched the button back in, wired it to MainWindow::save():

World_Map

Yea it works with Whatever version of Qt is shipping on archlinux now.

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mrkite avatar mrkite commented on July 17, 2024

Excellent news. I'll test it out on an integrated GPU just to be sure and then add that feature back in.

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IGBC avatar IGBC commented on July 17, 2024

Cool!

Its a shame the feature doesn't quite do what I want. I am currently picking apart the code to see how I would render the whole map, not just the current view. (preferably with or without textures)

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mrkite avatar mrkite commented on July 17, 2024

This is not back in yet due to changes in the way I compile Qt needing more testing.

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