Comments (1)
Just store roles in a centralized database, you can apply the player role when they join the server. Skip the whole Permissions.txt process because you can control this from API.
public override Task OnPlayerJoiningToServer(ulong steamID, PlayerJoiningArguments args)
{
args.Stats.Roles = this.GetPlayerRoles(steamID); // from db or central conf or wherever
return Task.CompletedTask;
}
from battlebit-community-server-api.
Related Issues (20)
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- [Feature Request]
- [Feature Request] Ability to hide flags on Conq, InfConq & Dom
- [Bug] Setting RoundSettings OnTick bugs out TimeLeft
- [Bug] CaptureFlagSpeedMultiplier not working in DOMI and ELI HOT 1
- [Bug] `SpawnPlayer` does not work
- [Bug] Changing the gamemode rotation results in a NotifyNewMapRotation message
- [Feature Request] Enable/Disable Vaulting
- [Bug] Server with no ppl join will force rolling to CONQ HOT 1
- [Bug] Suicides are not correctly counted in PlayerProgress
- [Feature Request] Expose/update PlayerProgress
- [Feature Request] Ability to clear a Message Window for specific player. HOT 2
- [Bug] HOT 1
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- [Bug] PlayerModifications of Bleeding affets Medic heal.
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