Daniel Liu's Projects
ncurses game engine with physics and ecs
Solving Advent of Code 2022 with a different programming language every problem
advent of code 2021 in haskell
advent of code 2023 in ziglang
pokemon-spinoff created for ICS4U in fall 2018
Awesome Typst Links
collection of 3rd party plugins and shells built with shrs
A refreshingly simple data-driven game engine built in Rust
i wonder if this will be the last time i rewrite my blog
my blog lmao
christmas themed pcb created using kicad
Random projects to explore weird ideas
competitive programming practice
yet another personal website
Dead by Daylight inspired multiplayer game to illustrate concepts in electrostatics
Smash inspired sidescroller brawler made for Game Off
configuration files and shell scripts for unix systems
my fork of the dynamic window manager from suckless
image asciizer written in ziglang
terminal fluid simulation written in haskell
lightweight markup language for conversation design
light wrapper around stagit with some stylesheets
customizing gitweb
Created for the Massey Game Jam
Lighting and atmosphere based survival game created for Massey Game Jam II
solutions to grind75 leetcode problem set
fork of haku, a functional language inspired by japanese
emacs major mode for the haku programming language
Time based top down strategy game made for Quarantine Jam
personal infrastructure manifests and config files