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A D3D11 application for experimenting with Spherical Gaussian lightmaps
BRDF Viewer
Sample code for the book "Introduction to 3D Game Programming with DirectX 12"
『ゼロから作る Deep Learning』のリポジトリ
Code and examples from our paper "Deep Illumination: Approximating Dynamic Global Illumination with Generative Adversarial Networks," by Manu Mathew Thomas and Angus Forbes
A rendering sample that demonstrates bindless deferred texturing using D3D12
All 3rd party dependencies necessary for building Gaffer
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
Code for the book Deep Learning with PyTorch by Eli Stevens, Luca Antiga, and Thomas Viehmann.
Real-Time Rendering Framework
Memory Efficient Serialization Library
Gaffer is an open source application framework designed specifically for creating tools for use in visual effects production.
Simple vulkan rendering example.
Light probe generation and BRDF authoring for physically based shading.
Lighting Test for Unreal Engine 5
mlpack: a scalable C++ machine learning library --
C++ cross-platform 3D graphics SDK. Includes demos & helper code (resource loading etc.) to speed up development of OpenGL ES 1.x, 2.0 & 3.x applications
Cross-platform OpenGL and OpenGL ES samples (for Windows, Android, and Linux)
Outdoor Light Scattering Sample
Source code for the version of pbrt described in the second edition of "Physically Based Rendering"
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
Experimentation framework for probe-based lighting
PyTorch iOS examples
Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU
Main Web Site (Online Books)
The source for the ebook Ray Tracing in One Weekend by Peter Shirley. This work is in the public domain.
Code associated with ebook Ray Tracing The Next Week by Peter Shirley. This work is in the public domain.
RenderDoc is a stand-alone graphics debugging tool.
日本語コメントつきフォトンマップ法。
Making it easier to work with shaders
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.