Experiment with MulleObjCSerialiable
protocolclass that adds property
encoding/decoding by just adding that protocol to a class.
It works! :)
Added some C macros to declare protocolclasses somewhat more easily. These will move to MulleObjC shortly.
This is a mulle-sde project.
It has it's own virtual environment, that will be automatically setup for you once you enter it with:
mulle-sde MulleSerializable
Now you can let mulle-sde fetch the required dependencies and build the project for you:
mulle-sde craft