Comments (2)
There was some issues with the packaging scripts, rather than trying to fix the issue specifically, i went ahead and done another engine update, this time, finally, to latest version of OpenRA engine. It'll take a while till i can get that version released. For the time being, you can play the previous release (gen-20230424), if you wanna play on Linux (i wouldn't recommend manually building current dev version, while it runs, there are stuff missing that i need to add back). I haven't actually posted gen-20230705 on Discord or ModDB, it is just here.
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cool
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Related Issues (19)
- Make on macOS failes HOT 7
- make test fails on openSUSE Tumbleweed: Actor type `vehicle.combat_cycle` consumes conditions that are not granted: driver_killed HOT 2
- OpenRA.Mods.Common/Traits/Repairable.cs(39,18): error CS0414: Warning as Error: The private field `OpenRA.Mods.Common.Traits.Repairable.movement' is assigned but its value is never used HOT 2
- Error 6 when Updating GeoIP country database HOT 2
- Mod will not build: GeoLite2-Country.mmdb.gz cannot be downloaded anymore HOT 3
- Game crashes upon startup. HOT 3
- Building like in Generals and offer rockets AA and AT different. Also tanks have machineguns
- Music will not download HOT 1
- Game becomes uplayably laggy after all resources are depleted HOT 1
- Supplytruck stuck
- Crash related to ParallelBuild Queue HOT 2
- USA SpySat Timer too short HOT 2
- Here comes the crash
- OpenRA has encountered a fatal error
- USA Intelligence affects other players HOT 1
- Sneak Attack can be placed Anywhere HOT 1
- GrantConditionOnProduction seems not to be caps sensitive. HOT 1
- error CS0414: Warning as Error: The private field `OpenRA.Mods.Common.Activities.EnterSharedTransport.maxTries' is assigned but its value is never used HOT 2
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