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Disassembled Source Code for the C64 game Iridis Alpha by Jeff Minter

Makefile 0.07% Assembly 97.82% Python 2.11%
jeff-minter vice iridis-alpha disassembly c64 llamasoft 6502-assembly llamasource

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iridisalpha's Issues

With Level Skip on, the game continues after game over.

(PS: I realise you've probably not written the Hokuto Force patch but I wanted to note it anyway)

Not sure if this is intended, but when I set (just) level skip to Y the game seems to continue after pressing fire on the highscore table screen.

Pressing Q in game will end and properly restart the game at the first wave.

Pressing F1 during Attract Mode Allows You to Resume the Game at a Random Level

After a minute or two in the title screen, the game enters 'Attract Mode' and plays a random level on autopilot for a few seconds. If you press F1 during this play you enter the 'Made in France' pause-mode mini game. If you press F1 again you can now start playing the level 'Attract Mode' selected at random.

This is because the CheckKeyboardInGame routine doesn't try to prevent you from entering 'Pause Mode' while Attract Mode is running.

I bought your book

Hi,

I bought your book and I plan to go through it. I'm not entirely sure why but the game fascinates me, just like other games by Jeff Minter. Thank you for writing it.

A while ago I made a video called "How to play Iridis Alpha" because I couldn't find a proper one. I uploaded it to Youtube: https://www.youtube.com/watch?v=34mnRVmM_uo
I don't expect you will learn anything, but I assume you're interested in anything Iridis Alpha.

Cheers,
Wouter Bovelander

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