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myth's Projects

3dtiles icon 3dtiles

The fastest tools for 3dtiles convert in the world!

echarts-gl icon echarts-gl

Extension pack of ECharts providing globe visualization and 3D plots

gc icon gc

Branch of the spec repo scoped to discussion of GC integration in WebAssembly

iclient-javascript icon iclient-javascript

Modern GIS Web Client for JavaScript, based on Leaflet\OpenLayers\MapboxGL-JS\Classic(iClient8C), enhanced with ECharts\D3\MapV etc.

labs-maputnik-dev-server icon labs-maputnik-dev-server

An express.js server that allows for quickly loading mapboxGL styles from any project into the Maputnik Style Editor

learnopengl-cn.github.io icon learnopengl-cn.github.io

使用了新主题的网站,如果想要提交翻译更新请到LearnOpenGL-CN这个工程,这里是自动部署的网站

openlayers_echart icon openlayers_echart

最新版的OpenLayers与最新的ECharts相结合,实现了将ECharts中的地图换成OpenLayers的地图。

pbr-white-paper icon pbr-white-paper

⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)

real-time-rendering-3rd-cn-summary-ebook icon real-time-rendering-3rd-cn-summary-ebook

:blue_book: 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。

shadoweditor icon shadoweditor

Cross-platform 3D scene editor based on three.js, golang and mongodb for desktop and web. https://tengge1.github.io/ShadowEditor-examples/

terrainwatersim icon terrainwatersim

Some experiments with realtime water simulation on terrain, using OpenGL 4.3.

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