Comments (4)
Nativeshell needs flutter master (it's mentioned in the readme). It's going to take a while until flutter stable catches up.
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If you upgrade flutter to master don't forget to do flutter pub get
first. After that touch any dart file and try rerunning it. Also there are some window sizing issues on linux currently, should be fixed in main, but the fix is not yet published on pub.
from nativeshell.
Damn, I've noticed that but did not expect it to matter here.
Maybe this also fixes the release build issue I have in another project with cargo workspaces.
Thanks for the quick response.
from nativeshell.
Just yesterday I landed a fix in engine for a bug causing OpenGL context corruption on linux when opening new windows, so yeah, it's going to be master for a while :)
from nativeshell.
Related Issues (20)
- Crashes on multiple monitors in Windows HOT 4
- Is there any way to lower the minimum supported version of macOS HOT 1
- way to run existing flutter code HOT 4
- How to specify libflutter location
- Frameless windows are not resizable on macOS
- Fails to build on apple silicon with Flutter 3.0.0 HOT 2
- The Flutter Attach to Process gets stuck on Waiting... HOT 3
- Invalid read causes segmentation fault HOT 3
- std::rc::Weak<ContextImpl>` cannot be sent between threads safely
- std::rc::Weak<ContextImpl>` cannot be sent between threads safely
- MenuItem clash with flutter widget of the same name HOT 1
- Getting an error when trying to run the examples HOT 2
- Build Error on MacOS 13.2.1 - cargo run or cargo run --release unable to build and run the flutter app for example provided
- Issues with native plugin `media_kit` HOT 2
- Latest SharedPreferences not working HOT 1
- Jitter when resizing on Windows when frame is `WindowFrame.noTitle` HOT 1
- Unable to build sample project HOT 2
- [super_context_menu] Change/Remove Progress Indicator for DeferredMenuElement
- Calling dart from rust side?
- Support current stable version of Flutter
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