Comments (3)
Hi can you post the full stacktrace of the error?
I assume you mean 2022.3.5f1 not 51
from compilation-visualizer.
Yea I mean 5f1 :)
System.IO.IOException: Sharing violation on path D:\prog\XXX\Library\Bee\fullprofile.json at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <eef08f56e2e042f1b3027eca477293d9>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <eef08f56e2e042f1b3027eca477293d9>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions) at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks, System.Int32 bufferSize) [0x00055] in <eef08f56e2e042f1b3027eca477293d9>:0 at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks) [0x00000] in <eef08f56e2e042f1b3027eca477293d9>:0 at (wrapper remoting-invoke-with-check) System.IO.StreamReader..ctor(string,System.Text.Encoding,bool) at System.IO.File.InternalReadAllText (System.String path, System.Text.Encoding encoding) [0x00000] in <eef08f56e2e042f1b3027eca477293d9>:0 at System.IO.File.ReadAllText (System.String path) [0x0002c] in <eef08f56e2e042f1b3027eca477293d9>:0 at Needle.CompilationVisualizer.CompilationData.ConvertBeeDataToCompilationData () [0x00015] in .\Library\PackageCache\com.needle.compilation-visualizer@9cb5321583\Editor\CompilationTrace.cs:99 UnityEngine.Debug:LogError (object) Needle.CompilationVisualizer.CompilationData:ConvertBeeDataToCompilationData () (at ./Library/PackageCache/com.needle.compilation-visualizer@9cb5321583/Editor/CompilationTrace.cs:165) Needle.CompilationVisualizer.CompilationData:GetAll () (at ./Library/PackageCache/com.needle.compilation-visualizer@9cb5321583/Editor/CompilationTrace.cs:75) Needle.CompilationVisualizer.CompilationTimelineWindow:Refresh () (at ./Library/PackageCache/com.needle.compilation-visualizer@9cb5321583/Editor/CompilationTimelineWindow.cs:146) Needle.CompilationVisualizer.CompilationTimelineWindow:AssemblyCompilationFinished (string,UnityEditor.Compilation.CompilerMessage[]) (at ./Library/PackageCache/com.needle.compilation-visualizer@9cb5321583/Editor/CompilationTimelineWindow.cs:152) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,string[],bool)
from compilation-visualizer.
Thanks for logging this issue. I verified that the functionality itself works fine on 2022.3.5 and 2022.3.6, seems you've run into an edge case.
I still added a check to catch the exception.
Could you check if you still have this issue and reopen if needed? Thanks!
from compilation-visualizer.
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