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custom lint rules for Lua code about neovim HOT 2 OPEN

justinmk avatar justinmk commented on May 28, 2024
custom lint rules for Lua code

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Comments (2)

clason avatar clason commented on May 28, 2024

To be clear, these are semantic rules on top of Stylua's syntactic linting (which will have to be agreed on).

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CppCXY avatar CppCXY commented on May 28, 2024

Although my project is not well-known and has only recently started testing, but I have extensive experience in developing lua tool. I hope you will also consider implementing CI based on my project(my project will attempt to be 100% compatible with luals syntax, as well as provide a more friendly API)

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