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GPBeta avatar GPBeta commented on July 28, 2024 1

把 Issue 留着给有同样问题的人看看,顺便讨论一下应该如何针对 NGE 的问题修复。

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GPBeta avatar GPBeta commented on July 28, 2024

把explorer.exe理解成了全屏独占应用?

确实是有东西全屏占用了,但是 M$ 不背这锅。

实际上是 NVIDIA GeForce Experience 在开启 “应用内录屏” 下会放置一个全屏透明窗口。
之前已经尝试修复,但无奈老黄老是变动导致修正在更新 NGE 之后无效;两年前已经向 NVIDIA 回报该问题,目前仍未收到任何回复。

临时的处理办法是关闭 NVIDIA GeForce Experience “应用内录屏” 功能。

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filwaline avatar filwaline commented on July 28, 2024

关掉 NGE游戏内覆盖 还真的就OK了……

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filwaline avatar filwaline commented on July 28, 2024

已经明确了bug的源头,但是却没有办法自行解决,所以我猜你是调用某条系统API来判断当前是不是全屏独占?

那么有没有可能,通过调用其他系统API来获取窗口信息,然后自己编写算法来计算是不是全屏独占模式?算法里自然是要明确排除掉NGE这个捣蛋鬼(

(不怎么了解windows系统编程,就随口提一下

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GPBeta avatar GPBeta commented on July 28, 2024

其实已经做针对处理的,问题是如何准确判断是不是 NGE 的窗口。

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filwaline avatar filwaline commented on July 28, 2024

假设: 用户没有任何主动操作时,系统不会产生新的窗口。

提供一个手动识别并屏蔽NGE窗口的流程:

  1. 指引用户打开NGE设置
  2. 记录当前所有的窗口id
  3. 指引用户 toggle NGE游戏内覆盖
  4. 记录此时所以的窗口id
  5. 计算两次记录的差集
    5.1. 让用户勾选?
  6. 屏蔽差集中的窗口

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