Comments (2)
The project was initially designed for unity client of pomelo framework. For pomelo, the event handler is unuseful, so the functions 'emit' and 'on' is not test. May you can use function of client.send(msg) and develop your event handler such as pomeloclient: https://github.com/NetEase/pomelo-unityclient/blob/master/pomelo-unityclient/pomelo-unityclient/EventManager.cs .
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Thanks a lot!
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Related Issues (20)
- Emit fixed, but DLL's not updated HOT 2
- Error with Example code! Help! HOT 5
- Fix example code for SocketOpened() HOT 1
- Error compiling HOT 2
- 8 hours straight trying to make the simplest thing work HOT 2
- Not working with new socket.io 1.0.4 server HOT 4
- Unity Web Player HOT 1
- 为什么不直接用socket,而是websocket呢? HOT 1
- Cross platform? HOT 2
- Not Compatible with Socket.io > v0.9 HOT 2
- Could I use for mobile HOT 4
- Complete incompatibility with new Socket.IO HOT 4
- Hi
- Server Part
- 项目没人维护了吗?
- Error initializing handshake with local url. HOT 11
- How do your set query in the socket parameter? HOT 1
- not compatible source code?
- Do you know any v3 or higher server?
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