Comments (5)
This should be resolved when Homebrew/homebrew-core#160947 gets merged.
EDIT: are you using the standalone Vulkan SDK? I've been doing a major CMake rework that should resolve many of these problems.
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Thank you for the feedback.
> EDIT: are you using the standalone Vulkan SDK? I've been doing a major CMake rework that should resolve many of these problems.
Yes, I downloaded the latest Vulkan SDK (1.3.275.0) from the LunarG website and installed it. When the brew formula PR is merged, should I install glslang using brew?
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One thing I noticed that stood out to me,
found components: shaderc_combined glslc glslangValidator missing components: glslang
glslangValidator is an alias of glslang. So, if it found glslangValidator, how could it not find glslang?
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@sslupsky that is an issue in FindVulkan.cmake
which I've worked around in my PR.
When the brew formula PR is merged, should I install glslang using brew?
With my CMake PR (#673), you will be able to use Vulkan SDK components either from brew or from the Vulkan SDK. I'm working on updating docs as well (ngscopeclient/scopehal-docs#77).
The fixes needed in Homebrew have been merged upstream.
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This should be fixed here. However, there is another bug with Homebrew that needs to be fixed first — Homebrew/homebrew-core#161244.
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