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About me!

I'm Nicola Canzonieri, a computer science student at the University of Udine.

I'm passionate about computer science, software programming, and videogames. I also love music and motorsport in general. In my free time, I like to work on projects, such as videogames or other software, or just listen to music.

I love challenges, but if something doesn't make sense to me or I don't understand it, you can rest assured that sooner or later I'll figure it out the problem.

My skills

Most used

Used in the past

Learning

Socials

My most used tools

Progress

Unity 📦

Under The Blankets:
Under The Blankets Arcade:
Aura v2:
Lucid:
Retro GT:
Star Legacy Enhanced:

Python 🐍

access:
dfa-la:
ultimate-automaton-la:
more incoming...

Flutter + Dart ⚒

Aura v3:
more incoming...

Java ☕

ascii-snake:
more incoming...

Rust + Slint 🦀

No projects

A little bit of my story...

The foundations

In 2020, I established Sliced Games Studios, a moniker under which I realized videogames using Unity Engine.

In 2021 I released my first ever game: Star Legacy for Android with the collaboration of an old friend Broken Wings.

In the same year I finished 7th in the 15th ScoreSpace Game Jam with Star Rescue.

In 2022 I announced the Five Nights at Freddy's Fan Game: Under The Blankets. However the first gameplay has been shown on Game Jolt only in 2023. To date this game represents 4 years of game production experience in Unity.

Under the Blankets is also the combination of all my skills in: game development, SFX and soundtrack, 3D and 2D graphics. As a matter of fact this game is entirely made by me, from top to bottom.

In 2023 I released Under The Blankets' prequel: Under The Blankets Arcade on Itch.io.

Change of direction...

While my passion for game development remains, in 2024 I've discovered a new calling in general-purpose software development. In particular these new projects are focused on helping users achieve a better lifestyle and mental health. Parts of this transition are Aura for Android and Lucid for the web. Because of this change of direction I renamed Sliced Games Studios into Halo Productions.

Other projects and opportunities

During my highschool period I worked on various space and astronomy based simulations with Unity.

In 2023 I joined the UNIUD E-Racing Team, the Formula SAE team of the University of Udine. During the first year I helped the team create an updated user interface for a telemetry software.

Joining the team is probably the greatest opportunity I have had in my career because I combined my passion for software development with the Motorsport culture, which is another great passion of mine.

Nicola Canzonieri's Projects

access icon access

Automated Cataloging and Classification Engine for Storage and Search

dfa-la icon dfa-la

Creates a transition table for a Deterministic Finite Automaton (DFA) and analyze input

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