Comments (2)
This is a known issue. Currently we don't have time to implement it and the AI battles will be played that way.
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The minraise is now implemented
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Related Issues (15)
- 100% test coverage
- Some projects in the solution are not loading correctly HOT 1
- Implement showdown
- Increase hands per level (blinds raise)
- Create NuGet package
- Full house issue HOT 1
- Full house evaluation
- Straight optimization proposal HOT 11
- StraightFlush optimization proposal
- question
- Proposal on comparing equal hands by rank type
- There is no document for how to use
- Comparing kickers HOT 1
- Proposal on speeding hand checks a bit more
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