Comments (5)
It sounds like you may be using example code from the main (development) git branch with the latest released version.
Here's a link to the version of that example that will work with 0.7.2:
https://github.com/Nilirad/bevy_prototype_lyon/blob/v0.7.2/examples/dynamic_shape.rs
If that doesn't resolve the issue, could you please share the error message you are seeing?
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Thanks that works. Is there a reason this isn't on the main branch yet? 🤔
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The main branch is up-to-date and there have been some unreleased breaking changes since 0.7.2.
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Maybe the readme should be linking to the examples for the latest released version though.
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I agree, but I should make a latest
branch first.
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Related Issues (20)
- Rough curves with fixed camera scaling mode HOT 2
- More const support
- Support for rounded polygons HOT 4
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- WebGL: INVALID_OPERATION on entity despawn on wasm target HOT 4
- Changing the Path does not redraw the mesh
- Expected bevy_render::color::Color, found bevy::prelude::Color HOT 2
- How do I use this with UI? HOT 1
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- Apply transformation to individual shape
- Bevy tracking link in README badge is broken HOT 1
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- Apply initial geometry transform HOT 1
- Bevy 0.13 HOT 1
- RegularPolygon into Polygon to access Vertices
- Mesh2dHandle points to no asset HOT 1
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