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Hello and welcome 👋

I'm a software developer based in Sweden. You may know me from VGMdb, HCS64, YouTube, and Silent Hill Heaven among other places.

If I should not respond or show signs of activity in one of my repositories, please send me another poke at any place of your choice. GitHub notifications do not always work so great! 😕

Due to a recent shortage of work at my place of employment, donations will help me significantly. All of your contributions goes towards essential everyday expenses. Every bit helps! ❤️

PayPal: https://paypal.me/nisto7777
Buy Me a Coffee: https://buymeacoffee.com/nisto
Bitcoin: 18LiBhQzHiwFmTaf2z3zwpLG7ALg7TtYkg

  • 🔭 I’m currently working on: extractor for Nintendo Puzzle Collection (GC)
  • 🌱 I’m currently learning: Rust (since forever...)
  • 👯 I’m looking to collaborate on FF7-10 extraction/conversion tools!
  • 🤔 I’m looking for help with: FF7 tempo unit?
  • 💬 Ask me about: reverse engineering, C, MIPS, anything PSF-related, ...
  • 📫 How to reach me: see my social links!
  • 😄 Pronouns: Him/They
  • ⚡ Fun fact: I'm still alive?!

nisto's Projects

bashadc icon bashadc

A basic Advanced Direct Connect client in bash. Supports chatting, uploading, IPv6.

bio-tools icon bio-tools

Various tools for the Biohazard (Resident Evil) games

kdt-tool icon kdt-tool

General-purpose tool for Konami's sequenced music format "KDT1"

lzsd icon lzsd

Natsume LZS decompressor

pbsf2 icon pbsf2

Pokémon Box SoundFont 2 generator

rakugaki2 icon rakugaki2

Extraction tools for Rakugaki Oukoku 2 (Graffiti Kingdom)

sdk-api icon sdk-api

Public contributions for win32 API documentation

sh2ex icon sh2ex

Extracts internal filesystem and sound data of Silent Hill 2

unminipsf icon unminipsf

Converts miniPSF1 files to standard PSF1 format

vgmtrans icon vgmtrans

VGMTrans - a tool to convert proprietary, sequenced videogame music to industry-standard formats

we5ex icon we5ex

Extracts internal filesystem and sound data of World Soccer: Winning Eleven 5

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