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Upcoming pica 2.0 changes about pica HOT 6 CLOSED

nodeca avatar nodeca commented on August 25, 2024
Upcoming pica 2.0 changes

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devongovett avatar devongovett commented on August 25, 2024

resizeBuffer is super useful in places where canvas is not available, such as web workers, and node. I use it in my resizer-stream module, which I use in web workers currently, but also works in node.

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puzrin avatar puzrin commented on August 25, 2024

@devongovett problem is in effective tiles generation. .putImageData() / .getImageData() are very ineffective and we should minimize their count. It's much faster to use canvas.drawImage() to build regions. Also, webgl requires canvas at input, and it's already supported in FF nightly webworkers.

RGBA buffer resize will be available, but as internal file. If you can't live without it, you will be able to use it as require(pica/lib/js/resize_array). But as i said, using is directly is not effective with some types of resize methods.

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puzrin avatar puzrin commented on August 25, 2024

@devongovett is it ok, if resizeBuffer() will support only "simple" mode, without webworkers / webgl and other adapters? I tend to leave it as legacy method.

PS. going to release soon. See dev branch changes.

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devongovett avatar devongovett commented on August 25, 2024

Sure. I can run it in a web worker myself.

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puzrin avatar puzrin commented on August 25, 2024

Closed - architecture questions resolved. The rest moved to #49

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puzrin avatar puzrin commented on August 25, 2024

Released 2.0. Enjoy!

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