Lucas Nogueira 's Projects
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
cr.h: A Simple C Hot Reload Header-only Library
Welcome to Pixel16x16, a project developed for my university assignment using the powerful Digital software (https://github.com/hneemann/Digital). As part of the assignment, I explored the fascinating world of finite state machines. Given my passion for understanding how computers display data, I proposed an architecture for a digital 16x16 pixels
Official Code for DragGAN (SIGGRAPH 2023)
Join us on an exciting adventure with our Java game, created as the final project for our Object-Oriented Programming university class (due to this the rest of the description was wrote in portuguese). This collaborative effort between my friend and me showcases our passion for programming and game development. What makes this game truly special is
Focus on prompting and generating
Fun GameJam Project in Python (WIP)
A fork of GLFW packaged for the Zig build system
Dear ImGui Bundle: easily create ImGui applications in Python and C++. Batteries included!
Projeto da disciplina de engenharia de software (MC426) do segundo semestre de 2022. Jogo 2D de puzzle e exploraรงรฃo sobre um peixe de estimaรงรฃo de cientistas do mal, feito com a Godot engine ๐ฎ๐พ
My Future Portfolio Website :)
Explore my Machine Learning Playgroundโa personal collection of diverse projects, experiments, and tutorials showcasing my growth as a passionate enthusiast in this exciting field. Discover the code I've written while exploring and learning about machine learning.
This repository provides a minimalist Mandelbrot set renderer written in C language, designed for simplicity and efficiency. The Mandelbrot set, renowned for its intricate fractal patterns, is rendered onto a simple PNG image with use of stb_image.h
An experimental NVIM Color Scheme that I made myself, take a look:
Gamux game jam (11/11 - 12/11) ~ 3D game with custom cpu renderer
My Profile Repository :)
Some codes from when I was learning C++ and competing in informatics olympiads in High School. Pretty messy
Platformer codebase
Dive into the captivating world of "Racconto di Mafiosi," a 2D platformer and shooter Java game crafted using the Libgdx framework. Created for the 2021 VimJam game jam, this game embarks on the journey of an aged mafia boss that fights to get his city back from a mafia of chickens
Rayden is a lightweight and minimalistic game engine written in C, leveraging the power and simplicity of the Raylib framework. Designed for developers seeking a clean and efficient foundation for 2D game development
The RoboCup Soccer Simulator Users Manual
Check out my chess bot submission for the thrilling Sebastian Lague Chess Challenge! Inspired by the challenge (https://youtu.be/iScy18pVR58), I've crafted a chess bot that showcases my passion for artificial intelligence and chess programming.
A C++ little game made for the Livre Game Jam in 48h with raylib library . You're a little bird trying to free your siblings
A port of https://www.github.com/n64decomp/sm64 for modern devices.
Welcome to Trithemius.py, an Steganography tool to hide any type of file inside a PNG image of your choice! ๐ต๏ธ ๐ผ๏ธ
WIP Project - Visualization of Steiner Trees
Welcome to the GitHub repository for our final project in the Machine Learning class (MC886) at UNICAMP. In this project, we tackled the critical issue of trash segmentation using YOLOv8, a state-of-the-art object detection framework. Our goal was to leverage advanced machine learning techniques to enhance waste management processes.