Comments (2)
Ah, figured it out! The problem was due to how I git cloned the Dataset_Synthesizer repository. I had never initialized git lfs using the command
git lfs install
Once I did that, I was able to clone the repository using either the original git lfs clone
command I posted, or just
git clone https://github.com/NVIDIA/Dataset_Synthesizer.git
I ended up with directory of size 788 MB. With my original approach, I only had a directory of size 406 MB, so I probably missed some files.
from dataset_synthesizer.
I've gotten this error in the past but just ignored it. I believe this means that Unreal just failed to open one level in particular, but the NDDS plugin was probably loaded successfully. Perhaps the file got corrupted?
Are you able to create your own levels and export data as the documentation describes? Page 10 of the documentation.
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Related Issues (20)
- _object_settings.json has no data
- How To add NDDS to own project in which the scenes are already created so that it can be used to generate ground truth for persons,objects etc of the created scenes?
- Random background images loading in very low resolution HOT 1
- cannot get right instance segmentation results and instance seg id while "Time Between Scene Capture" > 0 HOT 1
- NDDS cannot capture data while i eject from simulation HOT 1
- Issue with selecting the Focal Target Actor for OrbitalMovement of Camera
- Error when trying to build the plugin HOT 1
- Engine modules are out of date, and cannot be compiled while the engine is ruining. Please build through your IDE.
- Ubuntu Version
- Incorrect units in _object_settings.json
- Random position and random background
- .
- BOP Format HOT 1
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- Unreal engine 5
- Do you have a more detailed field interpretation of the json file?
- Limit spawn randomization HOT 1
- bounding box issue
- Ubuntu Version
- How to achieve background is a random VOC dataset picture?
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