Comments (2)
Not sure I can follow. It seems normal that bigger time steps make the simulation less stable. Are you aiming at doing everything at 30 Hz? Did you try to use more iterations per step?
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I doubled g_numSubsteps to 4 and it seems to work now also for 30fps. Thanks!
The final result in my case will be a 30fps video and so for reducing overhead and saving resources I run the simulations on that rate.
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