Comments (5)
I assume these setters were created so the Experiment
could safely set these values. I'm not sure the Experiment
still sets these, or if they're only set up front. I'd prefer to remove these functions and just directly set the variables.
@joohwankimNV , are you okay with this simplification?
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To provide a bit more detail, at least setSceneBrightness()
is only every called with m_sceneBrightness
as its argument, so this is effectively equivalent to m_sceneBrightness = m_sceneBrightness
.
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Oh wow, so it seems like there was some confusion around setSceneBrightness()
to begin with.
Maybe some version of the ReactionExperiment
was using this in the past. I think for abstract-fps
it's totally safe to remove.
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Okay, planning to deal with both of these functions in one commit. Will leave a commented out line indicating where scene brightness was "set" before (even though it was always just re-assigned to identity).
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These were removed as of a recent commit, there is still a commented out line at line 688 of App.cpp intended to capture where we had done this previously.
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Related Issues (20)
- Switch DB from text references to rowID foreign key references
- Performance hitch early in runtime HOT 3
- `allSessionsCompleteFeedback` doesn't work at startup if all sessions are complete HOT 1
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- Entry-style Question Problems
- Problem with experiment level parameter 'closeOnComplete.'
- Support for stopping motion/blanking display outside of trial/during feedback HOT 1
- Staircase Stimulus HOT 3
- Trial-level Configuration HOT 7
- Log scoring to database HOT 2
- Decals on preview targets HOT 1
- getenv("USERNAME") failures in some cases HOT 2
- Small Targets may not be hittable
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- Setting `audioEnable` to false in startup config causes a crash
- Offscreen target indicator(s)
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- Question response changes depending on answer method HOT 1
- Incorrect reference position when `clickToStart` is `false`
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