Comments (6)
Hi,
There was a similar issue that I already fixed which hijacked certain keybindings. This fix is not yet in any release since I work on 1.6. which will include some nice new features. Meanwhile wanted to release 1.5.3 which include the fix, but in the meanwhile I got #122 which looks like a false positive from the user.
Regarding your issue UI consists of several (DCS) windows. The crosshair is totally transparent to the mouse. When the UI is hidden there is a single window that actually remains visible but with non visible controls. This is how the SharkPlanner is able to react to LCTRL+LSHIFT+SPACE.
Please confirm:
- version you are using
- record a screenshot or video that demonstrates the issue. (ideally with F-16C since this module I do own)
- upload dcs.log & SharkPlanner.log
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I just did some test in Viper:
- I could not reproduce the issue when the SharkPlanner was hidden. I was dragging the Dials in Viper and they worked just fine.
- I can confirm that when it's visible certain "windows" are preventing mouse clicks, since they themselves need mouse to function. I marked them on the picture.
- another possibility is that you somehow manage to trigger the bug that perhaps causes UI not to hide properly, if you upload logs I asked for I might be able to confirm. However this is still guessing. Inside dcs.log SharkPlanner should occur exactly on the single line. If there are more then one, they contain exceptions.
- Do you use VR?
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One more question: are there any additional MODs on your system? (I do not mean the modules, but e.g. DCS Scratchpad or anything else that might work as export script?
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If this only happened in modules which support sharkplanner just toggling it on and off works as a fix, but this happens in all the modules listed.
Regarding mods before 2.9 when Sharkplanner still worked I had scratchpad and theyway. After 2.9 and after Sharkplanner stopped working I added coordinate converter.
No VR. I'll add logs once I have the time at hand.
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@NordicCapra I made some preliminary checks for conflicts with other mods you mentioned:
- rkusa/dcs-scratchpad : no conflict
- FalcoGer/CoordinateConverter: no conflict
It would be nice to see your Export.lua as well.
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