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Shuwen Chen's Projects

2022mcm_a_code icon 2022mcm_a_code

The source code of 2022 MCM A problem. We achieved Bellman algorithm to solve this.

animtest icon animtest

A UE4 project running in Android for animation test

assimp icon assimp

The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

c2dll_re icon c2dll_re

Algorithm of getting magic info for division optimization in c2.dll of VC++

cgzoo icon cgzoo

各种算法的实现,追求简单直接

glfw icon glfw

A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

glm icon glm

OpenGL Mathematics (GLM)

imgui icon imgui

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

learnopengl icon learnopengl

Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

libigl icon libigl

Simple C++ geometry processing library.

magic_enum icon magic_enum

Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code

nvim icon nvim

my configuration of neovim.

pbrt-v3 icon pbrt-v3

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

pbrt-v4 icon pbrt-v4

Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.

physxtest icon physxtest

An UE4 project for physics test running in Android

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