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Play VR Content on your Android application in just a single line of code.

Home Page: https://www.omnivirt.com/vr-player/

Java 100.00%

omnivirtvrplayer-android-example's Issues

Slow content playing in app

I have successfully integrated a full screen VR Player into my android app, but once loaded in full screen, the content loads slowly to the point that it buffers. I guess that either a process is running in background and consuming resources on the mobile, or something about the VR Player launch process is running incorrectly and rendering the app unstable. Any ideas about how to get to the bottom of what is causing this issue?

Error in some Locales

"OmniVirt.api.sendMessage('deviceorientation', " + String.format("{alpha: %f, beta: %f, gamma: %f, orientation: %d}", alpha, beta, gamma, Integer.valueOf(screenOrientation)) + ", document.getElementsByTagName('iframe')[0], false)"

But in some locales (for example Russian) String.format("%f") return number with a comma not a dot. So device orientation not working in some locales

Load content

Hi,

I would like to know if there is any way to store local video and load to the player ?

Second question, could you tell me in which files I have to add this code

FullscreenVRPlayer.launch(MainActivity.this,
                          CONTENT_ID, // Replace with your Content ID
                          true,       // Autoplay
                          false       // Run in Cardboard mode
                          );

Thanks for your help

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