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Picasso is a high quality 2D vector graphic rendering library. It support path , matrix , gradient , pattern , image and truetype font.

Home Page: http://onecoolx.github.io/picasso/

License: BSD 3-Clause "New" or "Revised" License

Makefile 0.19% C 83.35% C++ 14.87% Objective-C 0.06% Shell 0.02% Python 0.01% Assembly 0.11% Batchfile 0.01% Objective-C++ 0.11% EmberScript 0.02% JavaScript 0.90% HTML 0.14% CMake 0.22%
graphics vevtor image rendering font svg 2d 2d-graphics render vector-graphics canvas canvas2d android game-2d linux windows path2d macosx wasm webassembly

picasso's Introduction

Windows Build Linux Build MacOSX Build Android Build CMake Build CodeFactor

Copyright (C) 2008 ~ 2023 Zhang Ji Peng ([email protected])

Picasso is a high quality vector graphic rendering library. It has high performance and low footprint. Picasso provides a set of high level 2D graphics API, which can be used to a GUI system, rendering postscript, rendering svg images and so on. It support path, matrix, gradient, pattern, image and truetype font.

How to build

linux:

1. Install cmake above v3.16 on your system
 $ sudo apt install cmake

2. Build project
 ./build_linux.sh
 cd proj
 make

windows:

1. Install cmake above v3.16 on your windows system and register path environment variables.
 c:\> winget install --id Kitware.CMake -e

2. Build project
 build_windows.bat
 cd proj
 <open "picasso.sln" with visual studio>

macosx:

1. Install cmake above v3.16 on your system
2. Build project
 ./build_macosx.sh
 cd proj
 <open "picasso.xcodeproj" with Xcode>

Documents

API Reference Documents

Gallery

alpha blending

svg rendering

gis maps

instrument

picasso's People

Contributors

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picasso's Issues

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