Comments (1)
This will likely be used for weapon sprites, so possibly need to fix it for issue #51
from openapoc.
Related Issues (20)
- brainsucker pods not being deleted from bioequipment HOT 1
- Base selection doesn't update properly when selecting another base via tab view
- Character sheet claims I have done 2 missions despite only having done my first mission HOT 6
- Agents wont ready/aim their weapons when right-clicking on an enemy unit after selecting equipped weapon
- changing base to expansion causes new shipment when changing base with pending transaction on main base
- Buying and selling in OpenApoc is reversed compared to original HOT 2
- Shooting through doorways is sometimes impossible
- New Valkyrie Interceptor being assigned wrong number HOT 7
- Dead Chrysalis has one square of missing texture HOT 2
- X-COM icons and portrait of agents disappear when two message toggles overlap HOT 2
- Hovering mouse cursor over Buy/Sell button does not display a tooltip prompt HOT 2
- The Hoverbike and Blazer Turbo Bike have lower Top Speeds than in OG HOT 9
- Items disappear when sold out or not in stock and the slider refuses to go all the way down HOT 5
- [Cityscape] Vehicle icon do not appear in the 'Hostile vehicles tab' if you left-click a non-hostile vehicle HOT 2
- Tiles over fallen enemies sometimes say "blocked," but are not
- If an agent is hit by an explosion while executing remaining orders in turn based mode, control sometimes returns to the player
- Crashed UFO gets stuck under bridge, becomes non-recoverable
- Capturing Live Aliens in a Base Attack Mission will come up as 0 in the [DEBRIEFING] HOT 2
- Tooltip not showing rank of Agent/Soldier when hovering mouse cursor on insignia HOT 1
- Lines showing vehicle destination only appear after vehicle begins moving
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