Comments (4)
I removed the Psychic attribute after much deliberation and @istabosz recommendation.
The problem is it was a shortcut to a wide range of abilities that would otherwise be acquired through investing in multiple attributes. I think the way it is without it, Psychic characters can choose between disciplines represented in Movement, Illusion, Alteration, Energy, Divination, and Enchantment.
Thoughts?
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On Jul 22, 2016, at 10:20 AM, DMsShadow [email protected] wrote:
Was just doing a run through as part of something else and I notice this. Is it deliberate, are we thinking of taking out the psychic ability, or has it just been missed off?
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You know me, I have lots of thoughts. In this case I definitely agree. To me I'd see psychic powers as a flavor (without the u) for the abilities rather than needing one of it's own.
from core-rules.
PS We need to remove it from the character creation section of the rules though.
from core-rules.
I believe that as of 0fffc47 all remnants of Psychic
references should be gone and the website should now be updated.
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from core-rules.