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C&C mod openra causing crash about openra HOT 5 CLOSED

openra avatar openra commented on April 27, 2024
C&C mod openra causing crash

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Comments (5)

chrisforbes avatar chrisforbes commented on April 27, 2024

OpenRA does not interact with the original C&C or RA installs at all, so I'm confused as to why you're trying to jam them together.

  • Install OpenRA in the default location (not overlaid on another game, that's asking for trouble)
  • Remove the whole Documents/OpenRA/ tree
  • Run the game

This should completely eliminate any conflicts caused by the cnc/ra files.

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down23 avatar down23 commented on April 27, 2024

Yes you was right... A reinstall helped.. So everything is fine.

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chrisforbes avatar chrisforbes commented on April 27, 2024

Do you have a stray proc.shp (or conquer.mix, which is where it
usually lives) lying around in your install tree?

From the error message, I suspect it's actually finding the RA
proc.shp rather than the CNC one (the RA one isnt animated).

On Thu, Apr 26, 2012 at 12:33 PM, down23
[email protected]
wrote:

well I just tried that with c&c as I thought it may miss some files... The original error message stays the same. Both Red Alert and openra were entirely fresh installs. So ignore my tests with the original c&c95 files...

that's the original log & the issue remains:

System.InvalidOperationException: mods/cnc/sequences/structures.yaml:40: Sequence proc.idle uses frames [0..5] of SHP proc, but only 0..1 actually exist
bei OpenRA.Graphics.Sequence..ctor(String unit, String name, MiniYaml info)
bei OpenRA.Graphics.SequenceProvider.cAnonStorey64.<>m138(KeyValuePair2 x)
bei System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement](IEnumerable1 source, Func2 keySelector, Func2 elementSelector, IEqualityComparer1 comparer)
bei System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement](IEnumerable1 source, Func2 keySelector, Func2 elementSelector)
bei OpenRA.Graphics.SequenceProvider.LoadSequencesForUnit(String unit, MiniYaml sequences)
bei OpenRA.Graphics.SequenceProvider.Initialize(String[] sequenceFiles, List`1 sequenceNodes)
bei OpenRA.ModData.PrepareMap(String uid)
bei OpenRA.Game.StartGame(String mapUID, Boolean isShellmap)
bei OpenRA.Game.LoadShellMap()
bei OpenRA.Mods.Cnc.CncLoadScreen.TestAndContinue()
bei OpenRA.Mods.Cnc.CncLoadScreen.StartGame()
bei OpenRA.Game.InitializeWithMods(String[] mods)
bei OpenRA.Game.Initialize(Arguments args)
bei OpenRA.Program.Run(String[] args)
bei OpenRA.Program.Main(String[] args)


Reply to this email directly or view it on GitHub:
#2047 (comment)

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chrisforbes avatar chrisforbes commented on April 27, 2024

Disregard

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Serasul avatar Serasul commented on April 27, 2024

This bug is already in the game
my friend here use vista 32 bit and has an "white screen of death" error

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