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Siege Weapons (Vehicle and Ship) about ra2 HOT 6 OPEN

openra avatar openra commented on July 26, 2024
Siege Weapons (Vehicle and Ship)

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Comments (6)

GraionDilach avatar GraionDilach commented on July 26, 2024

At the moment of writing their weapons are impossible to create in OpenRA.

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Mailaender avatar Mailaender commented on July 26, 2024

http://modenc.renegadeprojects.com/MissileSpawn has some details on how the original solved it.

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GraionDilach avatar GraionDilach commented on July 26, 2024

Aircraft Carriers with HunterSeeker drones would be the first step, then just tweaking their flying path would be the second step, That MissileSpawn tag actually only did that the spawned unit will give it's gathered experience to it's spawner and prevented destroying itself immediately if the parent unit died.

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WilliamWsyHK avatar WilliamWsyHK commented on July 26, 2024

Good to know having some progress that can help address this issue.

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GraionDilach avatar GraionDilach commented on July 26, 2024

???

There is no progress on this atm at least none I know of. I'm just running around wildly with translating RA2 logics to a feasible OpenRA way. Which sometimes work, sometimes not.

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Mailaender avatar Mailaender commented on July 26, 2024

I tried to make use of @forcecore's code, but didn't get too far: https://github.com/Mailaender/ra2/tree/v3

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